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  • Library and e-learning in Sarlehi, Nepal


    Project

    project number NEP 23-001
    Accompanied by BOOKS FOR CHANGE, Youth Foundation Nepal
    project location

    Sarlehi, Nepal
    Google maps

    number of beneficiaries 373 children
    main emphasis

    Education

    • eLearning
    • library
    funds required 10,700 francs
    status Open


    initial position

    The concept envisages building a child-friendly library that is specially tailored to the needs and learning level of children in elementary school. The library will offer a variety of books, learning materials and interactive resources to promote reading, writing and comprehension. We make sure that as many resources as possible are available in the local language. The library also includes a computer for administrative work and a projector that enables audio-visual learning.

    The library will also offer regular activities and events, such as storytelling sessions, creative writing workshops and interactive study groups. These are designed to stimulate children's interest in reading and learning and provide them with a positive learning environment.

    In addition, a computer room with 10 computers will be set up to provide access to e-learning platforms and digital learning resources. Pupils can use online courses, interactive learning games and multimedia materials in a playful way to further develop their knowledge and skills in various subjects. The learning goals can be set individually according to the level and needs of the students. The content is age-appropriate and tailored to the Nepalese curriculum and is made available in offline mode via a server. Access to the Internet is therefore not required. The server is updated periodically by our partner organization OLE.

    The concept of a new library and e-learning for children in Nepal aims to promote reading, writing and comprehension in children, expand their learning opportunities and provide them with a solid foundation for their education. The project contributes to strengthening their cognitive abilities, their self-confidence and their enthusiasm for learning and opening up better future opportunities for the students.

    target group

    number of children

    Step

    Favored by

    Class Boys Girl Total

    < 1

    13

    8th

    21

    kindergarten

    library

    1

    19

    31

    50

    Primary school

    library, e-learning

    2

    22

    24

    46

    3

    21

    22

    43

    4

    23

    31

    54

    5

    16

    20

    36

    6

    14

    22

    36

    secondary education

    eLearning

    7

    14

    28

    42

    8th

    13

    32

    45

    Total

    155

    218

    373


    Project goal and impact

    library

    • Develop Reading Skills: The main goal is to develop and improve children's reading skills. The library aims to provide a variety of age-appropriate books and materials to develop children's reading skills and stimulate their interest in reading.

    • Encouraging reading pleasure: The library should be a place where children enjoy reading. Through reading hours, book discussions and other activities, children can discover and develop their enthusiasm for books and stories.

    • Arouse curiosity and thirst for knowledge: The goal is to arouse children's curiosity and thirst for knowledge. The library offers interesting and engaging books on a variety of subjects to encourage children to explore new topics and expand their knowledge.

    • Encourage Creativity and Imagination: The library can stimulate creative activities such as drawing, writing or storytelling. This promotes children's artistic and creative development as well as their imagination.

    • Encourage collaborative learning: The library is a collaborative learning space where children can come together, share ideas, and learn from one another. Group activities, study circles or reading circles are organized to promote social learning and cooperation.

    • Create a community center: A library serves as a place where the community comes together, exchange ideas, and conduct various activities. The goal is to create a positive and engaged community where people can meet, learn, be inspired and share their knowledge.


    eLearning

    Expand access to quality education: E-learning can provide quality educational opportunities for children in remote areas or with limited access to schools. The aim is to make education accessible to all children and to give them equal opportunities.
    • Support curriculum-based learning: E-learning is a complement to traditional classroom instruction and curriculum. The aim is to provide students with additional resources, learning materials and exercises to deepen their understanding of the lesson content and consolidate their knowledge.

    • Creating Interactive Learning Environments: E-learning provides interactive learning opportunities that encourage student engagement and active participation. The aim is to provide students with an interactive learning environment where they can actively learn through multimedia content, simulations, virtual experiments and games.

    • Develop digital skills: By using e-learning, students can develop digital skills, which are of great importance in today's digital world. The aim is to teach students basic computer skills, information research, critical thinking and media literacy.
    • Enable Individualized Learning: E-learning can enable students to learn at their own pace, taking into account their individual needs and interests. The goal is to create an individualized learning experience in which students can customize their learning program and learn independently.

    • Foster collaborative learning opportunities: E-learning offers students the opportunity to collaborate and learn from each other in virtual learning communities. The aim is to encourage collaborative learning in which students can work together, exchange ideas and benefit from one another.

    What we do

    library

    • Obtaining and organizing books and learning materials for the library.
    • Procurement and organization of renovation and furnishing materials. Furniture is made by a local carpenter.
    • Renovation of premises and creation of mural. Setting up reading corners and study areas in the library. Assembly of projector and computer.
    • Cataloging of books by age group using colored stickers and appropriate labeling and labeling of the shelves
    • Training library staff in managing the library and assisting students in using the resources.
    • Installation of computer and projector.

    eLearning

    • Installation of 10 computer terminals and e-learning server. The access to the server takes place in offline mode. Thus, no dependence on the Internet is necessary.
    • Renovation of computer room, furniture provided by local carpenter
    • The computer room includes 10 computers
    • Conducting training courses for teachers on the use of e-learning methods in the classroom.

    Contact person

    Pranita Chettri

    pranita@booksforchange.org

    As a co-founder of BOOKS FOR CHANGE , I am passionate about equality and children's education because I firmly believe that education is the key to a better future. I particularly enjoy the improvement in learning quality through the promotion of e-learning in Nepal. This can improve access to education, increase the quality of education and increase people's chances of realizing their full potential.